A cunning and nimble race of humanoid cats that often live on the outskirts of society.
Alleykin gain a +2 bonus to either Dexterity or Charisma.
Once per battle, reduce the damage you take from an attack by 1d6 × your level. Then deal that much damage to one enemy engaged with you.
You take half damage from falls.
After you use elusive, you can immediately roll a free disengage check.
Once when you die, it turns out you weren’t dead after all. You find your allies during the next rest, having spent enough recoveries to get above staggered.