13th Age, p.72

13 Vaults currently only has information for 13th Age first edition only. Information on 13 Vaults may not reflect newer editions of the game.

Constructs of metal and magic created by the Dwarves long ago, they are a force to reckon with against those who desire to harm the ones they defend.

Racial Bonus

+2 Str or +2 Con

Racial Powers

Never Say Die

Racial Power

Whenever you drop to 0 hp or below, roll a normal save if you have a recovery available. On an 11+, instead of falling unconscious, you stay on your feet and can heal using a recovery. Add the recovery hit points to 0 hp to determine your hp total.

  • Champion Feat:

    If you roll a 16+ on your never-say-die save, you gain an additional standard action during your next turn.